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Baby Scratch

A smooth forward/back rub with the fader open; the record hand creates the two phantom pauses at the reversals. Each Baby stroke covers half of the selected grid cell. At Rate 8th, one forward/back cycle fills one division, with an average playback speed of 1× per stroke and a sine-shaped pitch rise and fall. Rate 16th keeps the same travel and doubles the cycle rate. Humanize adds bounded variation around this motion. Tear covers half a grid cell with a forward push and a return split by a brief record-hand pause. It keeps the same cycle timing as Baby, with the fader open throughout. Rhythm plays five rubs across two grid divisions: normal, normal, short, normal, short. Normal strokes cover a quarter of a grid cell; the two short accents cover 40% of that distance in half the time. The fader stays open throughout. Default division 1/4, Pattern Baby, Rate 8th, Gate Straight, Swing 0, Humanize 25%. Use it for the foundational vocal or drum rub that leaves the source recognizable while adding hand motion.

Preview presets

1 — Baby

Effective controls: Pattern Baby · Motion Forward · Division 1/4 · Rate 8th · Gate Straight · Swing 0% · Humanize 25% This is the catalog default preview.

2 — 1/2 Cycle

Effective controls: Pattern Baby · Motion Forward · Division 1/2 · Rate 8th · Gate Straight · Swing 0% · Humanize 25% Overrides: Division → 1/2

3 — 1/8 Cycle

Effective controls: Pattern Baby · Motion Forward · Division 1/8 · Rate 8th · Gate Straight · Swing 0% · Humanize 25% Overrides: Division → 1/8

4 — Tear

Effective controls: Pattern Tear · Motion Forward · Division 1/4 · Rate 8th · Gate Straight · Swing 0% · Humanize 25% Overrides: Pattern → Tear

5 — Rhythm

Effective controls: Pattern Rhythm · Motion Forward · Division 1/4 · Rate 8th · Gate Straight · Swing 0% · Humanize 25% Overrides: Pattern → Rhythm

6 — 16th Rub

Effective controls: Pattern Baby · Motion Forward · Division 1/4 · Rate 16th · Gate Straight · Swing 0% · Humanize 25% Overrides: Rate → 16th