Baby Scratch
A smooth forward/back rub with the fader open; the record hand creates the two phantom pauses at the reversals. Each Baby stroke covers half of the selected grid cell. At Rate 8th, one forward/back cycle fills one division, with an average playback speed of 1× per stroke and a sine-shaped pitch rise and fall. Rate 16th keeps the same travel and doubles the cycle rate. Humanize adds bounded variation around this motion. Tear covers half a grid cell with a forward push and a return split by a brief record-hand pause. It keeps the same cycle timing as Baby, with the fader open throughout. Rhythm plays five rubs across two grid divisions: normal, normal, short, normal, short. Normal strokes cover a quarter of a grid cell; the two short accents cover 40% of that distance in half the time. The fader stays open throughout. Default division 1/4, Pattern Baby, Rate 8th, Gate Straight, Swing 0, Humanize 25%. Use it for the foundational vocal or drum rub that leaves the source recognizable while adding hand motion.Preview presets
1 — Baby
Effective controls: PatternBaby · Motion Forward · Division 1/4 · Rate 8th · Gate Straight · Swing 0% · Humanize 25%
This is the catalog default preview.
2 — 1/2 Cycle
Effective controls: PatternBaby · Motion Forward · Division 1/2 · Rate 8th · Gate Straight · Swing 0% · Humanize 25%
Overrides: Division → 1/2
3 — 1/8 Cycle
Effective controls: PatternBaby · Motion Forward · Division 1/8 · Rate 8th · Gate Straight · Swing 0% · Humanize 25%
Overrides: Division → 1/8
4 — Tear
Effective controls: PatternTear · Motion Forward · Division 1/4 · Rate 8th · Gate Straight · Swing 0% · Humanize 25%
Overrides: Pattern → Tear
5 — Rhythm
Effective controls: PatternRhythm · Motion Forward · Division 1/4 · Rate 8th · Gate Straight · Swing 0% · Humanize 25%
Overrides: Pattern → Rhythm
6 — 16th Rub
Effective controls: PatternBaby · Motion Forward · Division 1/4 · Rate 16th · Gate Straight · Swing 0% · Humanize 25%
Overrides: Rate → 16th