Documentation Index
Fetch the complete documentation index at: https://docs.sampler.meiji.industries/llms.txt
Use this file to discover all available pages before exploring further.
Creating Loops
Loop recording is where Meiji Sampler stops being a browser and starts behaving like an instrument.What this stage is for
Use loops to:- capture pad performances
- build patterns
- overdub layers
- establish an initial BPM for the session
Core loop model
Each loop slot can hold:- recorded events
- a duration
- mute state
- quantization settings
Settings -> Project -> Tempo — see Quantization And Swing for details.
Core controls
1-9and0select and control loop slots- on an empty slot, the slot number arms recording
- when no loop transport is playing, a stopped slot number cues that loop, and the same number stops a cued loop
- while loops are playing, a playing slot number queues
STOP+at the loop boundary, and pressing the same number onSTOP+stops immediately Spacestarts cued or armed loop transport, or stops active loop transportrarms recording or punches into overdubEnteropens the sequence editorqopens quantizemmutes a loopdduplicates a loopeextends a loopShift+Hshortens the loop by half
Basic flow
- focus a loop slot
- arm recording
- play pads
- close the take
- listen to the loop repeat
Why loops matter
Pads are for playing. Loops are for programming. Once a loop exists, you can:- layer on top of it
- build scenes from it
- edit its tracks
- quantize or mute specific material