Documentation Index
Fetch the complete documentation index at: https://docs.sampler.meiji.industries/llms.txt
Use this file to discover all available pages before exploring further.
Audio and playback problems
No audio output
Check these in order:- the correct output device is selected in Settings
- the system output device itself works outside Meiji Sampler
- the relevant channel is not muted
- another channel is not soloed
- preview playback works from the browser with
Space
Crackling or dropouts
Usually caused by buffer underruns. Try:- increase buffer size
- reduce other audio-app load
- wait for background processing such as stems to finish
- simplify the active session
High latency
Try:- smaller buffer size
44100 Hzsample rate- system default output device
- the native macOS app or a better-supported terminal
Input works poorly
If recording or sampling from input is unstable:- re-check input device selection
- verify the input channel
- confirm another app is not already monopolizing the device
Time-stretch sounds wrong or takes too long
If a stretched loop sounds distorted or artifacts are audible:- Extreme ratios (below
0.5xor above2.0x) can produce artifacts on any material. Try a ratio closer to1.0xif possible. - Percussive material may lose transient sharpness when stretched significantly. Consider layering an unprocessed copy for attack.
- The first stretch after an update regenerates the cache (the old cache is purged automatically when the engine version changes). Subsequent plays are instant.
- Very long samples take proportionally longer to process. The stretch runs in a background thread and does not block the UI.
- The cache validates against the expected length, channel count, and sample rate. Mismatched entries are regenerated automatically. If you still hear stale audio, clearing the stretch cache directory manually will force a full rebuild on next play.
Pad stops unexpectedly when another pad plays
This is usually a choke group. Channels in the same choke group cut each other off — triggering one stops the others. Check:- open Channel Detail (
Enteron the affected pad) - look at the Choke control
- if it shows a group number, other channels in that group will stop this pad when they trigger
Left and Right.
Linked pad does not fire
If a channel has a linked pad configured but the secondary trigger does not sound:- confirm the target channel has an assigned sample
- confirm the link target is not the same channel as the source
- open Channel Detail and verify the Link control shows the expected target
Linux-specific host issues
On Linux, ifAuto is unstable, explicitly try:
ALSAJACKif your system is already set up for it