> ## Documentation Index
> Fetch the complete documentation index at: https://docs.sampler.meiji.industries/llms.txt
> Use this file to discover all available pages before exploring further.

# Scene

> Turn individual loops into arranged sections that can be cued and chained.

# Creating Scenes

Scenes are where individual loop ideas become arrangement.

## What a scene is

A scene is a saved combination of one (or more) loops which play together.

Use scenes to create:

* intros
* main sections
* breakdowns
* alternate arrangements

## Why scenes matter

Without scenes, your composition will require all pads to be programmed in one long loop.

With scenes, you can easily manage:

* sections
* transitions
* auto-advance behavior
* live cueing
* .. and much more.

## Core behavior

Scene changes are quantized so transitions happen at musically sensible boundaries rather than mid-loop chaos.

This makes scenes useful for:

* live performance
* sketching song structure
* printing a longer arrangement for bounce/export

## Scenes repeat

Scenes also have a multiplier.  Set to `1x`, a scene will play once.  Set to `2x`, it will repeat before proceeding.

Use this as a way to repeat a phrase in your arrangement.

## Thinking in scenes

Knowing what scenes are for will actually change the way you think about loops.

Loops can now be treated like groups of related sounds, such as:

* drum loops
* drum fills
* melodic loops
* occasional percussion and fx
* one-shots
* triggers for looping samples

For example, separating a drum loop from a melodic loop lets you "bring the drums in" as follows:

* Scene 1: Melody only (like an intro)
* Scene 2: Melody + Drums (song begins) repeating 4x.
* Scene 3: Drums only (like an outro)
* *-END-*

## Core controls

* `Left`/`Right` (or `h`/`l`) select scenes
* `Space` cues the current scene
* `Enter` opens the scene editor
* `1-9` and `0` can jump directly to scene slots

## Scene editor

Inside the scene editor, you choose:

* which loops belong in the scene
* whether auto-advance is enabled
* how many cycles pass before advancing

## Good first use

Start with two scenes:

* scene 1: drums only
* scene 2: drums plus a chopped or melodic loop

That is enough to understand arrangement without building a full song immediately.

## Next step

Go to [Mix](/learn/mix).
